PROJECTS
ExploreXR
Client
Competition
Role
XR Designer
Tools
Adobe Aero, ShapesXR
Year
January 2025
Background
ExploreXR creates unlimited access to engaging, hands-on learning tools, enabling users to explore and learn anytime, anywhere. This application is created to address the growing demand for immersive and engaging educational tools.
🔍 What it
ExploreXR: Educational AI Assistant is an AI-powered immersive learning platform that combines interactive holographic objects and voice command functionality. This application allows users, especially students, to explore educational concepts visually and interactively in a virtual environment, enhancing their understanding through hands-on and engaging experiences.
⚙️ How we built it
The project was built using:
Adobe Aero: To create and simulate interactive holographic elements that users can explore without requiring additional hardware.
ShapesXR: To design the immersive learning experience and visualize the user journey in a virtual environment. These tools allowed for the creation of a prototype that showcases how an AI Assistant can interact with users and enhance their learning experience.
🪜 Challenges we ran into
Limitation of hardware: Limited access to AR/VR headsets made it challenging to test and simulate real-time immersive interactions.
Technical difficulties in AI implementation: Integrating advanced AI features, such as personalized responses and real-time feedback, presented technical challenges during the prototyping phase.
Limitations of ShapesXR features: ShapesXR provided excellent visualization tools, but its features were limited for creating fully functional interactive prototypes.
🌟 Accomplishments that we're proud of
Successfully designed an immersive learning prototype that visually demonstrates the potential of AI-powered education.
Developed engaging holographic content that allows students to interact with and learn about Earth in a way that feels fun and natural.
Created a seamless user experience using accessible tools like Adobe Aero, making the project feasible for future development.
📕 What we learned
The importance of aligning user personas with the design and functionality of the platform.
How to leverage accessible tools like Adobe Aero and Procreate to simulate AR/VR experiences without advanced hardware.
Insights into creating voice-interactive educational tools that simplify complex topics for young learners.
🔜 What's next for ExploreXR: Educational AI Assistant
Expanded Content Library: Adding more educational topics, such as the solar system, human anatomy, and historical landmarks.
Hardware Integration: Testing and deploying the platform with VR/AR headsets for enhanced immersion.
Collaboration Opportunities: Partnering with educational institutions and content creators to scale ExploreXR as a versatile tool for learning.
Improved AI Capabilities: Developing the AI Assistant to provide real-time personalized feedback and adaptive learning paths for users.
🚀 Try it out: https://shapes.app/space/view/3ff48134-99ba-4788-bd7f-1247287aaf1b/war1z1xc