PROJECTS

Traditional Herbalism

Client

XRCC

Role

UI/UX Designer

Tools

Figma

Year

December 2025

Background

Ancient Herbalism is an educational VR cooking mini-game developed during XR Creative Con Hackathon 2025.
The project reimagines traditional Indonesian herbal remedies as an interactive experience. Players wash, slice, boil, and filter natural ingredients to craft herbal potions based on real recipes. The goal is to introduce cultural heritage through simple, playful, and immersive gameplay.


Result & Takeaways

  • Delivered a playable VR prototype within a hackathon timeline.

  • Designed a clear step-by-step interaction flow that is easy to understand for new players.

  • Created a cozy and approachable visual experience aligned with cultural storytelling.

  • Learned how strong presentation and trailer storytelling significantly impact how a project is perceived.

  • Strengthened collaboration skills with developers and 3D artists in a fast-paced XR environment.


⚙️ How we built it

  1. Concept & Research
    Defined the core idea around Indonesian herbal traditions and identified simple cooking actions that translate well into VR interactions.



  2. Gameplay Flow & UX Design
    Designed a modular step system for washing, cutting, boiling, and filtering to guide players clearly through each recipe.


  3. UI Design
    Created minimal, friendly UI elements such as step indicators, customer feedback, and progress cues that do not distract from gameplay.


  4. Iteration & Testing
    Tested interaction clarity and adjusted visual feedback to ensure players understand correct and incorrect actions quickly.


  5. Presentation
    Designed visual scenes and UI for the trailer to clearly communicate gameplay, theme, and cultural value within 60 seconds.


🔜 What's next

  • Add more traditional herbal recipes from different regions in Indonesia.

  • Expand the system so other countries can introduce their own herbal traditions.

  • Improve feedback animations and sound design for stronger immersion.

  • Refine UI and accessibility for broader audiences and educational use.


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